Thursday, February 17, 2011

1750 Tourney List



With February’s RTT a mere 48 hours away, its time to throw out a list a talk turkey.

1750 Point Tourney List

1 Daemon Prince w/ wings, MoS, Warptime (160)
1 Daemon Prince w/ wings, MoS, Lash (155)

3 Terminators w/ combi-melta x 2, H flamer (105)
3 Terminators w/ combi-melta x 2, H flamer (105)
5 Chosen w/ meltagun x 2, flamer x 2, IoCG, Rhino w/ havoc (180)

5 Noise Marines w/ sonic x 4, champ w/ doom siren, icon, Rhino w/ extra bolt (195)
5 Noise Marines w/ sonic x 4, champ w/ doom siren, icon, Rhino w/ extra bolt (195)
5 Noise Marines w/ sonic x 5, icon, Rhino (165)
5 Daemons (65)

3 Chaos Bikers w/ meltagun x 2, IoCG (129)

2 Obliterator (150)
1 Obliterator (75)
1 Obliterator (75)

1749



Basically I've taken the 1500 list and added some fixins. The extra oblit was pretty much a no brainer, as most of my opponents will be adding at least one, probably two units to their lists, and I'll need the extra shooting to offset this increase. That leaves 175pts to spend; which is not quite enough for troops, and my HQ is already maxed. More oblits would be nice, but I really needed to increase my own target saturation otherwise my opponents can simply put their high AV shots on the oblits and quickly insta-kill them off the table.

I went with bikers as they can create diversions with the Chosen by quickly pushing midfield and creating a dual threat with their icon and melta guns. They'll probably get shredded for their troubles, but with T5 and 3++, they will hopefully soak some fire before dying.

That left 51 points. Warptime to DP #2 seemed like a good idea, as it will help him with baddies and fast moving armor. With the remaining 26 points I went for a havoc launcher on the Chosen’s rhino to increase the annoyance factor on an otherwise non-priority target, and an additional pintle bolter for each of my main rhinos. That’s right: FOUR TL boltgun shots coming at you at 12” bitches. Ignore those rhinos at your own peril.

As for tactics, standard shenanigans apply. Reserve against firepower lists and divide and conquer. Use chosen, bikes and deepstrike threats to herd mobile opponents up, push midfield against others. Oh, and hope whatever quirk of fate kept me from facing those DE and big bug lists last time around holds for a few more days...

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